AI Insights · Timothy · July 2022
Top Science Games Performance on Unified Platform in Switzerland Q2 2022
Discover how the top 5 science games performed in Switzerland during Q2 2022, with insights on weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 science games on a unified platform in Switzerland exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's performance, based on data from Sensor Tower.
Plague Inc. from Ndemic Creations saw a steady decline in weekly revenue, starting at approximately $715 and ending at around $408. Weekly downloads hovered around 160, with a slight dip towards the end of the quarter. Active users also showed a gradual decrease from 460 to 371.
Cell to Singularity: Evolution by Computer Lunch experienced a peak in weekly revenue at $577 in late May, stabilizing around $364 by the end of June. Downloads fluctuated, peaking at 264 in mid-June. Active users showed an upward trend, rising from 1059 to 1368 over the quarter.
Cell Expansion Wars from MOBIRIX had a revenue peak of $404 in late April but generally showed a downward trend, closing at $256. Weekly downloads remained relatively low, with a slight increase to 45 towards the end of June. Active users saw a gradual decline from 495 to 336 throughout the quarter.
Jetpack Joyride by Halfbrick Studios experienced a notable increase in revenue, peaking at $285 in late June. Downloads varied significantly, with a high of 870 in early May. The game maintained a strong active user base, fluctuating around 4000-5000 users.
Lastly, Reactor Idle Tycoon from Robert Grzybek showed minimal revenue, peaking at $53 in late May. Downloads varied, reaching a high of 90 in mid-April but dropping to 30 by the end of June. Active users remained relatively stable, ending the quarter at 1284.
For more detailed insights and data, visit Sensor Tower.